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Research plan...
Enrollment Models...
Software Architecture
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Contact us
Dr. Al Valbuena
Principal Investigator
Al.Valbuena@Learning-Centric.net
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Software and documents produced by Virtu@l CC will be used freely by any
college. Free utilization by any other type of organization or individual needs
previous written authorization issued by either Virtu@l CC or by the funding agencies that
have awarded grants for the development of the VCC project.
(c) Virtu@l-CC: VCC is a not-for-profit initiative.
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(Take the VCC
tour
for more insight)
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Using as reference
Virtual-U,
Virtu@l CC will create
simulation games
as training and research tools to empower initiatives that target and
foster the attainment of
student goals, while pursuing excellence in the management of the college
.
Enablers of student success
drive the main
simulation engines.
Parallelly, VCC simulates
essential administrative processes,
to facilitate training on key college management issues.
Unique features of the game will enable players to diagnose individual progress of simulated students
via an "early warning system" that monitors and assesses
student risk, based on
predictors of
student outcomes. These
predictors continuously lead the agents into
simulating
student behavior.
In this model, "Tracking Agents" assess students' outcomes in the background , ')
.
In the future, other specialized agents will simulate
college administration to support Business Intelligence processes, including
Total Quality Management
and
Performance Management.
From a technology perspective
, the games design will feature models that draw upon
Game Theory,
Fuzzy Logic
and
Management Science, or
Operations Research
to engineer robust
agent-based
simulations of the college as a unique
human ecosystem.